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As Ant-Man and The Wasp: Quantumania quickly approaches its February 17 release date, one of the minds behind the MCU epic broke down what went into the CGI and VFX on the film. With Ant-Man 3 taking audiences to the Quantum Realm Philadelphia Eagles Undefeated Fly Eagles Fly Shirts the MCU threequel has had to rely on largely computer-generated elements, something which has garnered criticism amongst fans.After the latest Quantumania trailer, Twitter was quickly awash with complaints about how the movie looked. These points of contention ranged from broad criticism like the whole thing looking “ugly” to more specific critiques like actors looking out of place with odd lighting on colorful backgrounds. However, despite all this, Marvel Studios has not been shy about speaking on the upcoming threequel’s visual effects work.
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Speaking with Marvel, Ant-Man and The Wasp: Quantumania production designer Will Htay pulled the curtain back on CGI in the upcoming film. Htay said that while designing the world of the Quantum Realm, the Quantumania team did not want it to “be too CG-heavy” but ultimately knew “[they’d have to rely] on VFX and CGI:” “When [director] Peyton Reed came to me we started talking about the Quantum Realm being this vast epic, world within worlds, he wanted it to feel like it was huge Philadelphia Eagles Undefeated Fly Eagles Fly Shirts What we didn’t want it to be was macro photography, we didn’t want it to be too CG-heavy. Even though we knew we’d be relying on VFX and CGI ultimately.” The goal, knowing that though, was to “try and make [everything] as real and tangible [as possible]” despite being CGI:”But what we wanted to do is try and make it as real and tangible in places as possible. So that when we go down there with our protagonist we can feel it and touch it and smell it and that we want it to feel like it is this real place that’s hidden beneath the Multiverse.”VP of Production & Development at Marvel Studios Stephen Broussard noted that for the upcoming blockbuster, director Peyton Reed and the rest of the creative team had to design a whole new world and all the elements that make it unique:“At every angle we’ve asked ourselves what’s the Quantum Realm version of this? What’s the Quantum Realm version of aliens? What does technology look like down here? What does society look like down here, what does religion and politics?”
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