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However 2021 Series Shadow And Bone shirts that fell apart quickly with the Last of Us movie. Druckmann had envisioned something with a tone akin to the Coen Brothers’ No Country for Old Men, whereas the studio wanted a more popcorn-movie/action affair similar to World War Z. After the project hung in limbo for a while, Screen Gems abandoned the project, something Druckmann believes was for the better. It was then that the game director found out Chornobyl’s Craig Mazin had an interest in the title and, like Druckmann, thought the game would work better as a series rather than a feature-length film. Druckmann remembered telling Sony executives: “Wait, The ‘Chernobyl’ guy? Why can’t I meet with him?” It was from there, the two would join forces and begin work on what would become HBO’s The Last of Us series. Druckmann remarked that the upcoming TV show based on his video game world will be “the best, most authentic game adaptation” yet. Co-showrunner Craig Mazin joked that that is “not the highest bar in the world,” pointing to Assassin’s Creed (which received a critically panned film adaptation in 2016), saying that is an experience where “the joy of it is the gameplay:” “That’s not the highest bar in the world. I cheated—I just took the one with the best story. Like, I love ‘Assassin’s Creed’. But when they announced that they were gonna make it as a movie I was, like, I don’t know how! Because the joy of it is the gameplay. The story is impenetrable.”
2021 Series Shadow And Bone shirts, hoodie, sweater, longsleeve and ladies t-shirt
It seems as though both Neil Druckmann and Craig Mazin 2021 Series Shadow And Bone shirts are checking all the boxes that The Last of Us fans will want to hear going into the highly-anticipated HBO adaptation. While a big-screen take on Naughty Dog’s PS3 classic may have made sense back in 2014, when a big-budget TV series based on a video game just was not something that happened, the Last of Us name and legacy is probably better off having waited for HBO to come along. It was exciting nearly a decade ago to first hear a Last of Us film was in the making. However, if what Druckmann described above is true, this probably would not have been the evolution of the franchise fans wanted (or deserved). And it is not just a tonal thing. As Druckmann (and Mazin) mention, the scale of a story like this probably would not have even worked as a two-hour blockbuster. The Last of Us is not an action movie experience (a la Uncharted). It requires an extensive amount of time to get to know these characters, their struggles, and the world they inhabit. This is a story much more conducive to the narrative structure of an HBO TV series rather than a movie, to begin with.
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